AI-Driven Web Game Development with Gemini 2.5 Pro

AI-Driven Web Game Development with Gemini 2.5 Pro

Abstract

The rapid advancement of Large Language Models (LLMs) raises fundamental questions about the limits of AI in software develop- ment. This paper investigates whether a complete and playable multi- platform web-based game can be developed using only natural language prompts with an advanced LLM, Gemini 2.5 Pro. To explore this, the study compares two opposing development methodologies without the use of a traditional game engine. The study concludes that creating a playable game with prompts alone is possible, but only through a structured, iterative process. This posi- tions the AI not as an autonomous developer, but as a powerful co-pilot that requires skilled, step-by-step guidance from a human expert.

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Authors
  • Popp, Elena
  • Hlavacs, Helmut
  • Winiwarter, Werner
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Shortfacts
Category
Paper in Conference Proceedings or in Workshop Proceedings (Paper)
Event Title
iiWAS 2025
Divisions
Education, Didactics and Entertainment Computing
Subjects
Programmierung Sonstiges
Informatik in Beziehung zu Mensch und Gesellschaft
Event Location
Matsue, Japan
Event Type
Conference
Event Dates
08.-10.12.2025
Series Name
Information Integration and Web Intelligence 27th International Conference, iiWAS 2025, Matsue, Japan, December 8–10, 2025, Proceedings
ISSN/ISBN
978-3-032-11976-6
Page Range
pp. 474-479
Date
December 2025
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